Atop a lonely sheer-sided plateau stands a Keep, an outpost against the chaos that creeps in nearby caves. Few know that another fortress lies abandoned and hidden within the stony mount itself. Strange wonders and forgotten treasures lie within, waiting to be claimed by brave adventurers. Dare YOU enter the hidden halls?.
This is a dungeon adventure for Tom Moldvay's Basic Rules. It references optional extra rules from the free Morgue's Basic supplement, but it is compatible with any old-school game system.
Inside you'll find:
- a fully detailed multi-level dungeon suitable for many sessions of exploration
- details that locate it within a very well-known Keep
- tricks, traps, and many curious monsters in the Moldvay dungeon style
- some extra surprises along the way
Designed to fit within the setting described in companion title MB0 Morgue's Borderlands!
This dungeon was a featured challenge at Kapcon 2024 in Wellington, New Zealand. Many adventurers were lost in the depths, never to return! How will your dungeon delvers cope?
This is a companion discussion topic for the original entry at https://rpgtrader.com/products/192/mb1-into-the-hidden-halls

