# In-House 'Crowd-Funding' Options

**URL:** https://support.rpgtrader.com/t/in-house-crowd-funding-options/2760
**Category:** Feature requests
**Created:** [June 13, 2026, 1:28pm UTC](https://support.rpgtrader.com/t/in-house-crowd-funding-options/2760 "2026-06-13T13:28:56Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![TechnomancerKyle](https://support.rpgtrader.com/user_avatar/support.rpgtrader.com/technomancerkyle/32/789_2.png) [@TechnomancerKyle](https://support.rpgtrader.com/u/TechnomancerKyle)
#### Post date: [June 13, 2026, 1:28pm UTC](https://support.rpgtrader.com/t/in-house-crowd-funding-options/2760/1 "2026-06-13T13:28:56Z")

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One of the reasons I am using [itch.io](http://itch.io) is that there is a somewhat well-known ‘hack’ for crowdfunding, called itch-funding. And it can kinda happen now, since it’s mostly about showing sales volume and setting a sales goal for a project.

That being said, I think for the feature to really be better than what itch has, it would be if multiple goals could be set for the product, and maybe a well-documented tag that could be used to help find games trying to crowd-fund using the in-house feature or something (though I guess finding ones that are crowdfunding in general could be cool as well).

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### Author: ![hugh](https://support.rpgtrader.com/user_avatar/support.rpgtrader.com/hugh/32/18_2.png) [@hugh](https://support.rpgtrader.com/u/hugh)
#### Post date: [June 14, 2026, 9:18am UTC](https://support.rpgtrader.com/t/in-house-crowd-funding-options/2760/2 "2026-06-14T09:18:13Z")

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> [@TechnomancerKyle](#):
>
> it’s mostly about showing sales volume and setting a sales goal for a project.

This is currently possible on RPG Trader.

I like the idea of making crowdfunding a bigger feature on RPG Trader, for sure! Since crowdfunding is quite an involved process, and there are a lot of variables to take into account, it won’t be available soon. Rest assured that it’s on our general roadmap, though.

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### Author: ![TechnomancerKyle](https://support.rpgtrader.com/user_avatar/support.rpgtrader.com/technomancerkyle/32/789_2.png) [@TechnomancerKyle](https://support.rpgtrader.com/u/TechnomancerKyle)
#### Post date: [June 15, 2026, 12:09am UTC](https://support.rpgtrader.com/t/in-house-crowd-funding-options/2760/3 "2026-06-15T00:09:54Z")

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I still would love to see what your road map is looking like, even if it’s just a list of wishes xD

I did see the setting goals for purchases. I guess thinking more about it, it was the multiple goals, cause itch doesn’t even have that.

Like, if I could have a primary goal, with secondary goals afterward as stretch goals? Maybe that is what I was trying to get at.

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### Author: ![hugh](https://support.rpgtrader.com/user_avatar/support.rpgtrader.com/hugh/32/18_2.png) [@hugh](https://support.rpgtrader.com/u/hugh)
#### Post date: [June 15, 2026, 6:12am UTC](https://support.rpgtrader.com/t/in-house-crowd-funding-options/2760/4 "2026-06-15T06:12:34Z")

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> [@TechnomancerKyle](#):
>
> I still would love to see what your road map is looking like, even if it’s just a list of wishes

We’ll put up a roadmap (or at least a list of planned/upcoming features) soon.

> [@TechnomancerKyle](#):
>
> Like, if I could have a primary goal, with secondary goals afterward as stretch goals?

This is a great idea and a good way to look at it. When we start working on this feature, we’ll definitely keep this in mind.

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### Author: ![hugh](https://support.rpgtrader.com/user_avatar/support.rpgtrader.com/hugh/32/18_2.png) [@hugh](https://support.rpgtrader.com/u/hugh)
#### Post date: [July 17, 2026, 6:14am UTC](https://support.rpgtrader.com/t/in-house-crowd-funding-options/2760/5 "2026-07-17T06:14:51Z")

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We now have a feature-rich in-house funding platform on RPG Trader - you can set funding goals and work toward them with a visual progress bar.

More details in the documentation here:

> [@Setting funding goals for your products](https://support.rpgtrader.com/t/setting-funding-goals-for-your-products/4263):
>
> RPG Trader offers a way for you to fund the ongoing development of your products though a crowdfunding-like system. information_source Funding goals differ from traditional crowdfunding. Here, customers pay for your products upfront with the purchases building up to support ongoing development with no defined end point, whereas traditional crowdfunding is generally a time-bound pre-order model. You can also choose to [link to an external crowdfunding project](https://support.rpgtrader.com/t/linking-to-an-external-crowdfunding-project/306). Enable funding for a product O…

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### Author: ![system](https://support.rpgtrader.com/user_avatar/support.rpgtrader.com/system/32/59_2.png) [@system](https://support.rpgtrader.com/u/system)
#### Post date: [July 19, 2026, 6:14am UTC](https://support.rpgtrader.com/t/in-house-crowd-funding-options/2760/6 "2026-07-19T06:14:59Z")

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